To create a successful studio and make great games,
we focus on 3 main facets
We believe that games start and end with the people behind them.
If we focus on nurturing the people who work with us, we'll make the best possible games.
As our team grows together in experience and size, we want to give each and every person the opportunity to thrive and excel.
Actions speak louder than words, so we hope every employee, contractor, and partner who works with us will attest to our people-focused philosophy.
The games we work on are led by the passion and creativity of our people. We want to craft creatively-driven games that tackle interesting topics/gameplay mechanics in distinctive ways.
When each game gets into your hands, we want you to feel the fun/emotion/passion that we put into it.
We want to build a culture of equity, equality, and long-term sustainability.
This means equal salaries for the same level of seniority within geographies, regardless of intersectional identities. We strive to grow Tenebrific sustainably, scaling up within our means and within the scope of what's needed for our in-progress projects. Every person we hire will be employed with a long-term pathway in mind.
If we ever find ourselves in a precarious financial situation, directors/executives/C-suite members will carry accountability and take pay cuts to avoid layoffs.